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Post by Maya.Antionette on Jun 28, 2012 3:32:41 GMT -5
Here is where all the powers are archived at. You will find names next to the power accordingly, with a brief description.
- Accelerated Regeneration - The ability to heal rapidly from any physical injury; the rate of recovery varies from character to character. Can sometimes result in the slowing, or even stopping, of aging. Major Power
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- Adoptive Muscle Memory - The power to replicate movement after observation. Major Power
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- Air Manipulation - The power to control and manipulate air molecules. Minor Power
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- Atmospheric Adaptation - The power to instantaneously adjust to any given atmospheric environment. Major Power
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- Beacon Emission - Power to create an incredibly enchanting effect that lures and summons anyone perceiving it towards the user. Minor Power
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- Bionic Physiology - The power and ability in which the user takes on numerous, various physical characteristics of a robot, machine, weapon or android. Major Power, TSV operatives only
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- Darkness Manipulation - The power to summon, create, control or manipulate darkness. Most powerful at night. Major Power
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- Dynamic Camouflage - The power in which one’s physical exterior can take on the coloration of their immediate environment. Minor Power
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- Earth Manipulation - The power to control, shape and generate earth, including sand, stone, rock, lava, dirt, glass, metal, and other minerals. Minor Power
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- Enhanced Agility - Agility is the physical ability in which one has enhanced reflexes and speed. Major Power
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- Enhanced Jump - The power in which one can achieve great rocket-like jumps, while having hassle-free landings. Major Power
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- Enhanced Strength - The power in which one can exert great strength from their muscles. Major Power
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- Enhanced Vision - The power of enhanced eyesight. Includes, night vision, x ray vision, and telescopic vision. Minor Power
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- Echolocation - The ability to determine the location of objects in the environment by use of reflected sound waves, whether generated by the character or ambient sounds. Major Power
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- Ecological Empathy - The ability to sense the overall well-being and conditions of one's immediate environment and natural setting stemming from a psychic sensitivity to nature. Minor Power
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- Flight - The power to fly without any outside influence. Major Power
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- Holographic Projection - The power in which one can send forth holograms from their body. Major Power
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- Intangibility - The ability to pass through solid matter. Major Power
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- Invulnerability - The power in which one is immune or highly resistant to all forms of external physical damage. Not to be confused with immortality. Major Power
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- Levitation - The power to lift oneself from the ground momentarily between 5-10 feet. Minor Power
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- Magnetism Manipulation - The ability to control and/or generate magnetic fields. Major Power
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- Neurological Deficit - The ability to shut down a person's brain functions, rendering them unconscious. Major Power
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- Plant Manipulation - The power to control plant-life. Major Power
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- Precognition - The power to perceive future events before they happen. Major Power
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- Psychic Navigation - The power to track people/objects with one’s mind and/or create mental maps of an area. Minor Power
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- Pyric Exhalation - The power to discharge flames within one’s exhalation. Major Power
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- Pyrotechnic Projection - Power to generate fireworks. Minor Power
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- Technology Manipulation - The ability to control electronics and machinery. Major Power
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- Telepathy - The power to read the thoughts of, and/or to mentally communicate with others. Major Power
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- Water Generation - The power to create/generate and control water. Minor Power
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- Wing Manifestation - Power to develop or have wings. Major Power
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